AlgoScope

Backtracking

TechniqueintermediateBacktracking

Build a solution one choice at a time and undo the last choice when it cannot lead to a solution.

Decision · step 2 of 32Backtracking: 4 queens, with backtracking
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Row 0, square (0, 0): no queen shares its column or a diagonal. Place a queen and move to row 1.

Open in the player →or start at step 2

What you will see

CHOOSE -> EXPLORE -> FAIL -> BACKTRACK as a decision tree; dead branches grey out.

How backtracking works →

Cost

SpaceO(depth)

Time is exponential in general; pruning determines practical cost.

How you work with it here

play it through, step one change at a time, scrub to any step, run it on your own input, predict what happens next.

Screen readers: Each node of the decision tree announces the choice made and whether it led to success, failure or further choices.

Reduced motion: Tree nodes appear and grey out in place; no travelling focus.

Taught by the same lesson

Backtracking covers these too, in the same run.